Vendor: Button Shy
Product Type : Board Game
What is the mark of a true champion? Legendary heroes clash across the Neververse to find out.
Battlecrest is a card-based tactical skirmish game for 2 players (1-4 with expansions), unlike any other. With perfect information, players must truly outwit their opponent to win.
Battlecrest Fellwoods Base Wallet Game (includes two heroes, Akhena and Mutiny with his minion, RIG, and the Fellwoods map)
Shots ring out in the overgrown forest. A rugged pirate, festooned with weapons of war, stomps into view. He scans the nearby treeline with practiced rigor. In the gnarled canopy above, a celestial goddess calls for an ancestral blessing against this implacable foe. With a divine roar she drops to the ground below, swinging her ornate staff with the strength of a thousand lifetimes at her waiting target…
The Fellwoods is a large, enchanted forest covering a remote, mostly unknow planet. Enormous, hulking trees, dense moss and vines, and shrouds of mist lock the secrets of the forest within. Wild Magic is very much alive here, protected by guardians and spirits.
Akhena is cosmic energy personified. A font of ancient knowledge provides her with a flexibility that mere mortals lack. In battle she draws guidance from powerful ancestor spirits, giving her both durability and strength in equal measure. To defeat her is to defeat mortality itself, for what could be more deadly than a living goddess?
Mutiny is rugged raider who has seen better days, but that won't stop him. He's got a head full of schemes and an array of ill-gotten loot to keep him going. Wily and clever, Mutiny knows better than to pick a fair fight. The best battles are the ones that end in a single shot from afar with his clockwork RIG helping to pin the target down. Less fuss that way.
All event entry fees are final. If you cancel less than 24 hours before a special event, your payment will be retained to cover the preparations already set in motion. No refunds will be issued for last-minute cancellations—choose your quests wisely!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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