The Nightmare Before Christmas is a quick-playing, tactical card game where players choose to play as one of the film’s iconic characters: Jack, Sally, Santa Claus, Oogie Boogie, Dr Finkelstein or ...
The Princess Bride: A Battle of Wits is an exciting game of bluff and double bluff for two to ten players. A row of goblets sit in the middle of the table, ready to be filled with either wine or po...
The Princess Bride: I Hate to Kill You is a quick, but crafty, dice and card game that recreates (and re-imagines) the sword duels from The Princess Bride. Play as the Man in Black, Inigo Montoya, ...
Prepare to Die! is a hilarious party game in which players fill in the famous phrase from The Princess Bride in order to come up with the most entertaining version. No longer will it be "Hello. My ...
The Refuge: Terror from the Deep is a new, standalone version of B&B's 2016 board game The Refuge: A Race for Survival.
In Terror from the Deep's Competitive Dive, 2-6 divers compete by racing...
Set in the near future, The Resistance pits a small group of resistance fighters against a powerful and corrupt government. The resistance has launched a series of bold and daring missions to br...
Escape the mansion and win!Celebrate the 50th anniversary of the ground-breaking Rocky Horror Show with this raucous party game. Players rock to song lines, laugh with charades and do the Time Warp...
The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some o...
To celebrate the original game and its howling legacy, the original designers decided to take all their favorite character combinations and bring them to you. With characters taken from all the exp...
The White Box is a game design workshop...in a box! Game ideas may come naturally, but designing, testing, and revising is work. Make it easier with The White Box.
Both new and experienced designe...
Master has been blue lately. It's just not the same now that all lands known to evil have been conquered — and when Master's blue, it's the minions who suffer.
As a lieutenant in Master's army — a...
In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes in...
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for ...
Throw Throw Burrito is what you get when you cross a card game with dodgeball. Try to collect matching sets of cards faster than your opponents while simultaneously ducking, dodging, and throwing s...
Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must compete for train cards which...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '